Stoik MorphMan - Best Morphing Software for your PC

Stoik MorphMan program is the smartest morph software for picture and video (movie) morphing for Windows. Stoik MorphMan suite contains such applications as video editor and video morphing.

Morphing is a video special effect in pictures that allows to morph one pic into another pic with a morphing transition. Stoik Morphman program is a stunning image morphing software that simply morphs one person or object into another in front of your eyes!

Our powerful morphing program makes photo picture morphing, so one picture smoothly fades into another: you’ll see a liquid change from source pic and target pic. All you need is couple of pics and Stoik Morphman application.

Look Back in History

Morphing has been very popular since 80-s. For instance, some kind of video morphing effects were used in world famous movies like "Terminator" and "Star Trek".

Just use your imagination!

  • With image morphing you may transform (morph) your best friend into another friend or Michael Jackson, or morph your mother into Madonna!
  • Morph your old photo into the picture of today.
  • Transform (morph) yourself into any star you want!
Nothing is beyond of reach. Stoik morph software can warp and distort images, can also design a "new picture of you": make you slim or fat, tall or small.

Our face morphing software has amazing video morphing effects. Just make incredible animated transformations of one face into another face (face morphing) quickly with Stoik picture morphing program. With Stoik face morpher all your best ideas and dreams come true…

Advantages of using Stoik Morphman

  • High quality warping and video morphing
  • User-friendly morphing interface
  • Blending and distortion tools
  • Merging two pictures, photos together: pet morph, baby morph, celebrities morph, people morph etc.
  • Dynamic morphing (video morphing)
  • Input file formats include JPEG,BMP,TIFF
  • Output file formats include AVI,MPEG, SWF


STOIK MorphMan is the most powerful picture and video morphing and warping application for Windows with big array of morphing tools. It supports layers which allow for creation of sophisticated morphing effects and easier integration with video compositing tools.

Use full power of fast morphing algorithms, like:

  • Onion skin interface
  • Live preview
  • Vector shape tools
  • Edge detection
  • Motion estimation for creation of hi-end photo and video morph.

Simple morphing pictures together made in STOIK MorphMan

Morphing movies and video clips together

STOIK MorphMan program greatly facilitates creation of amazing morphing transition between video clips by introducing Propagate function. Propagate uses motion estimation algorithm to automatically place transition markers on intermediate frames of video morphing project. Professional task of movie morphing is made easier by Animated Tutorials when MorphMan shows you all “how-to's” in automatic mode.

Morphing picture and photo together

STOIK MorphMan software offers powerful yet easy-to use tools to morph pictures together using the most advanced and optimized algorithms.

Compose final video using full-feature editor

STOIK MorphMan comes bundled with the full-featured video editor STOIK VideoMan complete with multitrack video and audio composition functions, dynamic effects, transitions, titling, color keying, and capture module.

STOIK MorphMan package includes 3 applications:

  • STOIK MorphMan - generator of morphing transitions between photos and movies.
  • STOIK VideoMan - full featured video editor with multiple video and audio tracks.
  • STOIK Capturer - application for direct import/export of video from DV camcorders and video capture boards.

Stoik MorphMan - Morphing Software Features

Morphing project creation and editing

  • Layered morphing - Separate regions may have individual rate of transformation. - Separate regions may be morphed with individual distortion and transparency rates. - Separate regions of picture may transform without affecting other parts of image. - Parts of the image can be hidden or visible in different stages of morphing sequence.
  • Vector drawing tools for fast, easy, and precise positioning of control points and lines (markers).
  • Primitives and shapes for setting control markers.
  • Editing of shapes.
  • Grouping and ungrouping of markers.
  • Transformation tools for groups of control markers.
  • Vector editing tools for mask.
  • Multiple fast morphing (merging) algorithms.
  • Import control markers data from ASCII files.
  • Edge detection tools: Smart Polygon and Snap to Edges.

Video clips morphing features – Morph (merge) videos and movies together

  • Import movie clips for morphing project as Source and Target.
  • Sequence Browser to scroll sequence of morphs between corresponding frames of input clips.
  • Tune source and target clips to choose interval for morphing.
  • Set key markers and key frames for manual adjustment of morphing transition in intermediate frames of the sequence.
  • Propagate function which uses motion estimation algorithm to automatically place markers around moving objects.
  • Canvas layer - video or still background layer which allows simple video compositing directly in STOIK MorphMan.

Video morphing editing

  • Complete video editing and video capture functionality provided by bundled STOIK VideoMan and STOIK Capturer. Multiple video and audio tracks, overlays, text, transitions, dynamic effects, motions paths, and more.


  • Import frames and clips from AVI, MPEG, QuickTime, DV movies, picture sequences, capture video.
  • Import frames from TWAIN devices.
  • Render to AVI, MPEG, QuickTime, DV movies, picture sequences.
  • Render to animated GIF and to Flash animation.
  • Rendering multiple projects in separate threads.
  • Batch rendering of multiple projects, sequential morphing.
  • Render movies over 2Gb in size.
  • Unlimited number of frames in output movie or sequence.
  • Printing of output frames.
  • Text (XML) format of morphing project which enables easy way of integration with other applications through import-export of markers coordinates.

Morphing Interface

  • Split window mode (Source and Target) or Onion Skin interface modes.
  • Real-time real-mode preview of any frame of the sequence.
  • Unlimited Undo of all operations including setting/editing markers and project properties changes.
  • Animated tutorial with extendible lessons.
  • Swap function for easier sequential morphing.
  • Link Windows function for easier setting of control points in distortion morphs.
  • Storing workplace layout in morph project.

What is morphing?

Morphing is a special technique that creates a smooth, controlled merging of one image into another.

The morphing effect is widely used for various tasks ranging from generation of fancy morphing special effects, smoothing transitions between video frames to funny face morphing and mixing parent's photos for prediction of how their child will look like (or recreation of past hero image from the photos of his descendants).

A classic example of this sort of transformation is shown in the well-known “Black Or White” video clip by Michael Jackson, where the faces of different people change one into another.

STOIK MorphMan

STOIK MorphMan program has won its worldwide recognition not only because it is a powerful instrument, but also because its interface makes it it accessible even for users who are not professional video engineers - parents who make 'kindergarten-to-college' video transition from their kid's photos, dentists and plastic surgeons who make eye-catching before-after videos, historians who reconstruct faces of old heroes, and many others.

STOIK MorphMan Layers

How markers define layers

Each layer contains its own set of markers, which define correspondence between source and target pixels. Each layer has its individual transparency and distortion curves. That means there is one and the same curve for all markers on the layer, but curves could be different for different layers. You can add and delete layers, switch them on and off, lock and unlock them for editing; the contents of layers (markers) can be copied and pasted between layers.

Markers on each layer not only control morphing but also define what part of source and target image will participate in morphing on this layer – everything except areas inside closed-shape markers and bounding polygon around other markers will be treated as transparent. To render project with layers Morph Man first calculates morphing for each layer and then superposes layers taking into account the transparency mask on each layer.

STOIK MorphMan - how different markers cut image in layers

The picture shows how different markers cut image in layers.

Background layer

The bottom layer, or background, is treated differently – program always adds (invisibly to user) to background markers a rectangle with vertexes in all image corners. This guarantees that background layer does not contain transparent areas and that morphing on background layer is done the same way as in classical case. Background layer is present in all projects; project with single layer is identical to classical morphing.

It is important to understand how Morph Man decides what portions of image belong to particular layer and what layer areas will be transparent. Parts of image which are inside all closed-shape markers (e.g. ellipses or closed polygons) will belong to the layer, additionally included will be part of image inside bounding polygon comprising all non-closed markers (e.g. points and lines) on this level.

Canvas layer and video compositing in STOIK MorphMan

Canvas is a special type of background, which is kept unchanged throughout the morphing sequence; you cannot set markers and morph canvas (in background layer, to the contrary, you can set markers and define morphing).

STOIK MorphMan allows you to choose still image, video, or solid color as a canvas. When you add canvas to your project, the layer, which previously was the background, becomes the ordinary layer – thus enabling you to define transparency (otherwise background is totally non-transparent) and morph background without limitations.

Remember that Morph Man adds invisible markers in all image corners on background layer, when layer ceases to be background these markers are switched off.

Canvas is typically used in projects where you want to have constant background under morphing subjects, or when you move objects on layers so that they may reveal portions of background you don’t want to be visible.

Solid-color canvas allows for easy inclusion of morphing clips to video composition project using simple color keying. STOIK MorphMan includes full-feature video editor VideoMan 3.0 which you can use for video compositing.

You can find more tips and tricks on the use of layers in animated tutorials (Tutorial command of Help menu) and in sample projects in Tutor subfolder of STOIK MorphMan.

This program is suitable for all users who would like to create cross-stitch patterns of their own design.
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